Alethia

PICTURE
Character Name Alethia Level 1 Player Kender Bard
Alignment Good Race Human Total XP 0
Class Cleric of Ioun Paragon Epic Destiny
Size Medium Gender Female Age ???
Height ??? Weight ??? Affiliation ???
Languages Known Common, Draconic

Speed (in squares)
Score Base Armor Item Misc
5 6 -1
Initiative
Total Dex Mod 1/2 lvl Misc
0 0 0

Ability Scores
Score Ability Modifier Modifier + 1/2 lvl
10 Str 0 0
12 Con 1 1
11 Dex 0 0
13 Int 1 1
18 Wis 4 4
15 Cha 2 2

Hit Points Healing Surges
Maximum HP Bloodied Surge Value Surges/Day
24 12 6 8
Feats
Ritual Caster, Defensive Mobility, Human Perseverance

Defenses
Score Defense 10 + 1/2 lvl Armor/Ability Class Feat Enhancement Misc
17 Armor Class 10 +7 0 0 0 0
13 Fortitude 10 +1 0 +1 0 +1
13 Reflex 10 +1 0 +1 0 +1
18 Will 10 +4 +2 +1 0 +1

Racial Features
Feature Name Description
Bonus At-Will Power You get 1 extra at-will power
Bonus Feat You get an extra feat at 1st level
Bonus Skill You are trained in 1 additional skill
Human Defense Bonuses +1 racial bonus to Fort, Reflex, and Will saves
Class/Path/Destiny Features
Feature Name Description
Channel Divinity Once per encounter, you can use a Channel Divinity power
Healer’s Lore Add Wis mod to HP healed when using a healing power
Healing Word Can use Healing Word power
Ritual Casting Gain Ritual Caster feat, ritual book, and two mastered rituals (one must be gentle repose)

Powers

At-Will Powers Lance of Faith, Priest’s Shield, Sacred Flame
Encounter Powers Channel Divinity (Divine Fortune, Turn Undead), Healing Word (can be used twice), Divine Glow
Daily Powers Guardian of Faith
Utility Powers
Mastered Rituals Gentle Repose, Secret Page

Equipment

Quantity Item Weight Cost
1 Chainmail Armor 40 lbs 40 gp
1 Sickle 2 lbs 2 gp
1 Backpack 2 lbs 2 gp
1 Bedroll 5 lbs 1 sp
1 Tent 20 lbs 10 gp
1 Ritual Book 3 lbs 50 gp
1 Flint & Steel lbs 1 gp
10 Trail Rations 10 lbs 5 gp
50 ft Hempen Rope 10 lbs 1 gp
2 Sunrods 2 lbs 4 gp
1 Waterskin 4 lbs 1 gp
1 Belt Pouch .5 lbs 1 gp
Totals 98.5 lbs 117 gp, 1 sp
Wealth 34 gp

Basic Attacks

Attack Bonus Attack Ability Weapon (Type) 1/2 lvl Ability Mod Prof Feat Enh Misc
+4 WIS Various (Powers) 0 +4
+2 STR Sickle (Light Blade) 0 +0 +2
+0 STR Unarmed (Improvised) 0 +0

Basic Damage

Weapon (Type) Weapon Damage Ability Mod (Ability) Feat Enh Misc
Sickle (Light Blade) 1d6 +0 (Str)
Unarmed (Improvised) 1d4 +0 (Str)

Skills

Skill Ability Bonus Abil Mod + 1/2 lvl Trained Armor Penalty Misc
Acrobatics DEX -1 0 0 -1 0
Arcana INT 1 1 0 n/a 0
Athletics STR -1 0 0 -1 0
Bluff CHA 2 2 0 n/a 0
Diplomacy CHA 5 0 +5 n/a 0
Dungeoneering WIS 4 4 n/a 0 0
Endurance CON 0 1 0 -1 0
Heal WIS 9 4 +5 n/a 0
History INT 6 1 +5 n/a 0
Insight WIS 9 4 +5 n/a 0
Intimidate CHA 2 2 0 n/a 0
Nature WIS 4 4 0 n/a 0
Perception WIS 4 4 0 n/a 0
Religion INT 6 1 +5 n/a 0
Stealth DEX -1 0 0 -1 0
Streetwise CHA 2 2 0 n/a 0
Thievery DEX -1 0 0 -1 0

Alethia

Testing of System Gojirazard